Applies a twist deformer to your geometry. This can be adjusted on all 3 axes, X, Y, and Z.
Angle - Controls the degree at which you apply the Twist operator.
Axis - Selects the Axis at which you’d like to apply the Twist operator.
Center - Controls the center at which your axis rotates.
Below is an embedded scene with a Twist operator applied to each model, each with its own axis. Click Edit to play around with the Twist operators and obsere how they behave on each axis.